Replay: Ratchet & Clank

Ratchet & Clank (PS2, 2002), 600x463Publisher: SCE  Developer: Insomniac Games  Format: PS2  Release: 2002

On planet Rilgar, one of two game areas available in the demo for Ratchet & Clank, there is a seemingly impassable tunnel. This tunnel, a platforming gauntlet made all the more desperate by the pressure of a rising water level, can only be passed with a combination of gadgetry, mechanical understanding and flawless timing. Most first-timers aren’t capable of making it through this treacherous challenge with anything approaching casual decorum. But once you attain the skill and understanding to master it, you appreciate this formative sci-fi character action game more keenly than when you first took a chance on its fuzzy-eared protagonist and his robotic sidekick. Continue reading

Replay: MediEvil 2

MediEvil 2, characters art 02 (1920x1080)Publisher: SCE  Developer: SCE Cambridge Studio  Format: PS1  Release: 2000

It’s ironic, really. For a game about battling ghoulish creatures in typically disquieting surroundings, the scariest part about MediEvil 2 was facing up to its many nightmarish foes. I mean that literally, because lining up the broad sword-swings and crossbow bolts of bony protagonist, Sir Daniel Fortesque, with the rotting, uncoordinated corpses that stand in his way is tougher than juggling with pumpkins. Continue reading

Replay: Ridge Racer (PSP)

Ridge Racer (PSP), Namco, asset 03 (1280x720)Publisher: Namco  Developer: Namco  Format: PSP  Release: 2004, 2005 (US, EU)

When it launched alongside Sony’s first handheld game system in December 2004, Ridge Racer for PSP was a game out of its time. It was Namco’s attempt to recreate the technological leap that the series had signalled a decade earlier on the original PlayStation. It was also the Japanese development team’s chance to push against the current in the globalised racing market and reclaim its relevance. And it was a proposal that simple, neatly executed ideas were the ones that would work best on Sony’s powerful handheld. Continue reading