Culture, Gaming

E3 2015 news highlights

Nintendo, E3 2015 booth, 18/06/2015, by emr9801 (2048x1152)Given the number of announcements in the two weeks prior to E3 2015, I was afraid the show itself would struggle to offer up many surprises this year. But that didn’t prove to be the case. First Microsoft stepped up with its broadest line-up since the early days of the 360. Then, Sony follow it with a trio of well-wishers’ most wanted. And elsewhere new ideas are blossoming for the next generation systems at last.

Previously, I’ve felt pretty underwhelmed by all three of the current-gen consoles. But this E3 has given me, and others yet to pick up a PS4, Xbox One or Wii U, reason to take notice again. Here are some of my highlights from E3 2015.

Culture, Gaming

Introducing Moments We Remember

Chronicling stories of how gaming has changed us – one moment at a time
Gaming at home, Aug 15, 2009, by Maria Morri (1920x1080)I’m about to embark on a journey with this post – and I’ll need your help. This journey will either lead to a honeycomb of new tales and new faces, or it will peter out and be assigned to the graveyard of faded feature ideas. So on that jolly note, here goes.

Real-life story features in game magazines and websites are some of my favourite. They are the ‘My Favourite Game’ articles. The community spotlights that were previously so common on GameSpot and IGN before social media killed forums. The career spotlights in the likes of Develop magazine. Or, occasionally, the one-off posts by guest writers who give you a whole new perspective on a game or genre.

Culture, Gaming, Technology

Conservative consoles: probing the shortage of original exclusives on PS4 and Xbox One

Xbox One / PS4 comparison, Nov 20, 2013, Mark Farrell (1280x720)The complexities of the modern console game have not had a positive effect on the number of original or exclusive titles for PS4 and Xbox One owners to play, so far, this generation.

This week, Naughty Dog told PlayStation fans, via the PlayStation Blog, that Uncharted 4: A Thief’s End, Sony’s flagship PS4 release for this holiday season, has been delayed until 2016. Giant Bomb’s Jeff Gerstmann wrote an article about how scant both PS4 and Xbox One’s 2015 retail release lists currently look. Granted we’ve not been hit with the annual dollop of E3 announcements, but, despite grand promises, the current generation of game consoles have been plagued by a dearth of specially-created software worthy of their processing power and feature sets.

Gaming

Inside Rare – Develop feature

Rare studio visit 01, by Aaron Lee (1400x700)This month, I had the pleasure to visit one of Britain’s oldest and most beloved game studios, Rare, makers of titles such as Banjo-Kazooie, Perfect Dark and GoldenEye 007.

You can read about why Rare is confident of its family-friendly direction and how the studio turned me – and other members of the press – into remarkable cartoon-like avatars using the new Kinect motion sensor and Xbox One in my Develop Online article.

Image: Aaron Lee