One such writer is Ste Curran, ex-games journalists and a big part of Edge magazine back in the day.
For me it’s often weird actually meeting some of these characters in the flesh because, however much you think you know someone from their writing, they’re not always how you pictured them in person.
Now, I must confess, Ste wasn’t someone I recognised or had great recollection of his work when I first meet him. I soon realised that I’d being reading his stuff for some time. In fact, he and two of his friends – Simon Byron (a presenter and PR rep) and David McCarthy (regular contributor to OPM UK) – have written books on game production which I own.
So it’s strange then, thinking back to when I first met him. I believe the thought that was going through my head was something like, who is this enthusiastic chatterbox? More than a year later and I’m glad to have meet Ste, as he’s given me a lot to think about on my path to a career in writing.
This week, the action puzzler, Chime, from his Brighton-based studio is out on XBLA and he shared his thoughts on the release. I also got a brief interview with Ste during the game’s unveiling last year.